The Motherloot Blog: Product Reviews

pikminWe had the chance to review a rather interesting new game for the Wii called Pikmin recently. It’s a remake of a game that came out way back in 2001, so if your kids played that one, there’s not a lot different for them this time around.

The concept is simple: A little guy has crash landed on a planet and the parts of his ship are scattered everywhere. He’s about 2 inches high, so it’s not like he can just walk over and pick up the pieces. The environment is like something out of Honey, I Shrunk the Kids where a small rock is a mountain of an obstacle and simple bugs are monsters.

Luckily, you quickly find help in your quest, and it’s what this game is all about. There’s these little seed creatures that apparently think of you as their mother and will blindly follow you wherever you go. You direct them to create more creatures, tear down obstacles, and battle bugs on your hunt for parts of your ship. There are 3 different types that you can direct, each with their own capabilities and you have to figure out how to leverage them to gain access to different areas of the world.

The crux of the game is to figure out what needs to be done to find the next part of your ship. What makes that difficult is the time limit the game imposes on you. You have 30 game days to gather what you need before your air supply runs out and you apparently die some horrible death. Each day is about 15 minutes long, so you need to get whatever you plan on doing done in that amount of time.

This is what can make the game frustrating for kids who oftentimes just want to explore and have fun. If you really want to make progress, you’ll have to hit the ground running and solve puzzles as fast as you can. Otherwise, it will be impossible to complete it within the time given. If you do really screw up one of the days, you can go back to a previous day and try again, but it would have been nice if the game allowed more freedom for the kids just to do whatever they want. Furthermore, you don’t have much area to explore unless you do make progress, so you’ll get extremely tired of seeing the same blades of grass and flowers if you’re just looking to explore.

The kids did enjoy the fact how everything was giant and got a kick out of directing a mob of 100 creatures around (which really is fun for a while), but quickly grew frustrated when they couldn’t proceed past certain points in the time given. I think without the time limits, they would have been able to think about and try different tactics, but ever-present push to make progress all the time took some fun out of it. In the end, it’s a cute and unique concept, but younger kids will probably need assistance in the difficult parts or they’ll quickly abandon it.

Suggested Retail Price: $29.99

Website For More Details: Pikmin Wii Game


1 Comment

Comments

  1. 1

    Yup, despite the cuteness, it’s not really for the young ones. I’m a ‘Cube Pikmin player and a huge fan. I was probably 12 or 13… Anyway, the original is a tough game to do in the time limit the first time, and the areas are small. I recommend Pikmin 2 for younger players; there are 4 overworlds and about 4 underworlds per overworld. It’s also far easier to play because purple Piks are broken. Also, there is no time limit, so the kids can go exploring.

    Also, if you can collect every part, you get an amazing ending cinematic. Miyamoto does a great job of getting you into the mind of Olimar, even the part where the things he sees look surprisingly like home sometimes… And getting you attached to the little critters. Be prepared to tear up a bit on that flight home; all I’m going to say. My name’s got a literary project I did on these two games, no spoilers.

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